Little Foot  

Posted by Raphael


Rem van Lierop, our new son. Born March 26th @ 12:45AM. 7 lbs, 4 oz. Mama, Big Sister, and I are all doing well. Miracles do happen. They can even happen twice.

Gamasutra Coverage  

Posted by Raphael

Here's a Q&A I did with Gamasutra, where I attempt to answer various questions about Radar, including our focus on original IP, our collaborative relationship with studios and pubs, our focus on core-gamer IPs and platforms, and the partnership with Depth Entertainment.

Check it out here.

Over the Radar  

Posted by Raphael

So, finally. The company I have been secretly working for for the past 8+ months is finally not so secret anymore!

Radar Group is officially announced today. Check out the IGN piece, and a press release that should be hitting the wires any minute now.

It's funny how after a while you get so used to not talking about your work, you start thinking nobody will ever know about it. Getting this message out is, somehow, a huge relief. Remember what the government teaches us -- if it's not public knowledge, it doesn't exist!

The best part about Radar is all the talented people I get to work with everyday, whether they be actual Radar employees or people at the developers (like Recoil Games in Finland), or people at one of our several unannounced partners.

Wish us luck in this new venture! Hopefully we can make some great games, and change the industry at the same time.

About Me

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Raphael van Lierop
Montreal, Canada
I've been working in the industry since 2002, and have been a creative director, producer, writer, and designer on some pretty cool projects.
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Ludography

  • - Unnanounced Ubisoft Montreal Project
  • - Earth No More
  • - Prey 2
  • - Incarnate
  • - Company of Heroes
  • - Company of Heroes: Opposing Fronts
  • - Warhammer 40,000: Dawn of War
  • - Dawn of War: Winter Assault

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