Thursday, April 07, 2011

First Space Marine Dev Diary -- the Universe of Warhammer 40,000

Check out our first Developer Diary for Space Marine.

This one focuses on the 'Universe' of Warhammer 40,000, trying to introduce people to the fiction and setting and give them a sense of what they can expect from the aesthetics, and what kind of experience we intend to deliver. This is also to show the die-hard fans that we understand the world and will be delivering a game that lets them experience their favourite setting in a way they've never been able to experience it before.

We'll be getting into more details about Gameplay in future Dev Diaries.

Hope you like it, and feel free to post comments and share your thoughts -- we listen!

6 comments:

Kompan said...

Hey. I dunno if u read this but if u do... guys dont make World of Warcraft 40k please. I want to quote one of BL authors here, I hope he wont be mad (thx Aaron DB for those true words anyway ;))

"I use three words to describe Warhammer 40,000 at its simplest, when we’re talking terms of theme and atmosphere. Bleak, Gothic, and Baroque.

Bleak: “Without hope or encouragement.”

Gothic: “Noting or pertaining to a style of literature characterised by a gloomy setting, grotesque, mysterious, or violent events, and an atmosphere of degeneration and decay.”

Baroque: “Extravagantly ornate, florid, and convoluted in character or style”.

That sounds pretty pretentious, I’ll admit. But it’s also accurate."

I have to say that I really dont feel it in your game. It's not W40k i know. Those bright and fancy colours. This "disney-style" graphic which is ok with rts game but in close range is simply too infantile.

You do World of Warcraft 40k guys.
And it's not a compliment.

People like to write lately that Space Marine is similair in many ways to Gears Of War. Honestly I don't care about gameplay so probably it's good thing to hear for many of them. But I have this weird feeling that there is more Warhammer in GOW than in SM cause of colours and atmosphere of the game.

And it's so wrong.

I know that its naive to write that but what the hell... I'll try - Dont make a game for everyone. Dont make a game for accountants. Things for everyone are things for none. Make a game for fans and they will spread the news quicker than expensive adverts in tv. They will adore this game and talk about it days after days.
Please, make a game which should be done ages ago. Action packed and brutal but with this unique dark atmosphere which make this univerese so original and loved by
many.

Greetings and good day to all of u in Relic.

Steven Last said...

In my experience Relic has done well to represent the 40K IP in their past games, more so in their latest 40k games. I like what they do with it and the stories their games tell.

I have been a big fan of the Dawn of War series, which I believe has only got better with each expansion Relic has produced. Relic really improved on the level of detail in Dawn of War 2 bringing across a lot of the 40K lore that wasn’t present in the previous Dawn of War games and bringing it closer to the table top game.
The Dawn of War series is the reason my mates and I got into the table top game and still play it regularly.

I’ve been interested in what Relic is going to do with 40K Space Marine ever since I heard that they were making it. If Relic brings the same dedication to the 40K IP that they brought to DOW2 and their previous titles when making this game, I believe the story the game will tell and information regarding the 40K universe in the game will be great.

In regards to the game’s graphics and feel of the game I agree with Kompan that it is important that they fit into the world of 40K and that they could be improved on to bring them closer to that dark universe that is 40K. I have to disagree with Kompan in that I don’t think that you could go as far to say that this game has Disney style graphics.

At the end of the day for me, a game’s story and game play are more important to the enjoyment of a game then the graphics. This isn’t to say that graphics aren’t important to me they’re just rank lower in importance. After all it isn’t the graphics that make me want to replay my old games, it’s the story they tell and their game play.
As people have said the game play looks similar to Gears of War and if that’s true, then I’m excited as I thoroughly enjoyed Gears of War’s game play.

So from the looks of the information that relic has released about the game and Relic’s history of working with the 40K IP, I think this looks like a good game that I am looking forward to playing.

Keep up the good work Relic. I am eagerly awaiting this games release.

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Roencia Game Creators said...

I was worried about Warhammer as an MMO as well. Is it possible you can do an article on 2D game design? I think the focus of a lot of companies is leaning that direction. My company itself http://www.roencia.com, focuses on helping developers in this avenue.

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